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Leverage Privacy Policy

Last updated: November 2, 2026

Game Leverage, Inc., a Delaware corporation ("Leverage," "we," "us," or "our") provides an all-in-one platform for youth sports. Leagues, clubs, teams, coaches, parents, and players use it to manage teams, communicate, handle payments, and share and review game film.

Many of the people on Leverage are children and teens, and protecting them is our first priority. This Privacy Policy explains what personal information we collect, how we use and share it, and the choices and rights you have. It applies to gameleverage.com, the Leverage mobile apps, and all related services (the "Services").

Our core commitments

1. Who This Policy Covers and Our Role

This Policy covers everyone who uses the Services. That includes organization administrators ("Org Admins"), coaches, parents and guardians ("Parents"), adult players, officials, fans, waitlist sign-ups, and visitors. It also covers players under 18 ("Minors") whose information is added to the Services.

Leverage operates the Services. Leagues, clubs, teams, tournament hosts, schools, and other organizers ("Organizations") use the Services to run their own programs. They decide what information to collect from their participants (including through custom registration questions, waivers, and evaluations) and how to use it. Where we process information for an Organization, we do so on its behalf, and the Organization's own privacy practices also apply.

2. Information We Collect

2.1 Information you give us

2.2 Information collected automatically

2.3 Information from others

2.4 Sensitive information

Injury status and answers to some custom registration questions may be health-related or otherwise sensitive. We ask Organizations to collect only what they need, and we ask everyone not to submit sensitive information unless it is necessary. We do not knowingly collect:

Section 15 explains how player identification in film works, and our commitments about biometric information.

3. Information by Type of User

UserWhat we typically collect
Org Admins and coachesContact and account information, Organization details, rosters, schedules, evaluations, registration answers, uploaded contacts, communications, content and film, payout information (through Stripe)
ParentsContact and account information, relationship to the Player, consent records, payments, communications, waiver signatures
Officials and refereesContact and account information, assignments, payout and verification information (through Stripe)
Adult players, fans, and viewersAccount information, content, comments, purchases, stream invitations
Minors (Player profiles only)Information added by a Parent or Organization: name, birth year, height, dominant hand, photo, roster and team data, stats, tryout evaluations, injury status, film and player tags. Minors do not have accounts
Waitlist sign-upsEmail, role, organization, sport, location
VisitorsDevice and usage information

4. How We Use Information

We use personal information to:

(a) provide the Services, including accounts, Player profiles, rosters, registrations, waivers, schedules, messaging, payments and payouts, film hosting, livestreaming, playback, and analysis;

(b) obtain, record, and honor consent, including Parent consents for Player profiles;

(c) keep the Services and our users safe, including by preventing abuse, enforcing our Terms and other policies, investigating reports, and meeting our legal reporting duties;

(d) process payments and payouts, prevent fraud, and keep financial records;

(e) send service, security, safety, and transaction messages by email and push notification, plus marketing messages to adults who have not opted out (we never send marketing to minors), and deliver Organizations' emails to their program contacts;

(f) provide features you choose, including AI Features (see Section 6);

(g) respond to waitlist sign-ups; and maintain, debug, and improve the Services. When we analyze how the Services are used, we use de-identified or aggregated information wherever possible, and we never build advertising profiles of minors; and

(h) comply with the law, respond to legal process, and establish or defend legal claims.

We do not use personal information for purposes that are materially different from these without first notifying you and, where the law requires it, getting your consent. For a child, that means getting the Parent's verifiable consent.

5. How We Share Information

5.1 With the people you choose. Film is visible only to its owner by default, until the owner shares it view-only with specific users, teams, or Organizations. Shares can be revoked or set to expire. Player profiles are private by default. Team and league content is visible to the members of that team or league.

5.2 With service providers (subprocessors). We use trusted service providers to operate the Services. They may process personal information only on our instructions, under written contracts that require confidentiality and security and prohibit them from using the information for their own purposes. Our current providers are:

ProviderPurpose
VercelWebsite and application hosting
SupabaseDatabase hosting
Amazon Web Services (S3, queues)Private file and media storage, background processing
MuxVideo hosting, processing, and live and recorded streaming
AblyReal-time messaging delivery
ModalCompute hosting (AWS us-east-1) for our video-analysis software
StripePayments, installments, payouts, and payout identity verification
Apple and GoogleSign-in, app distribution, and in-app purchases
ExpoDelivery of mobile push notifications
OpenAI and xAIAI Features (see Section 6)
Email delivery providerSending account, transaction, and Organization emails

We will update this list before adding a provider that receives Minors' personal information.

5.3 With Organizations. If you or your child join a team, program, or event, we share the relevant profile, roster, registration, waiver, payment, and communication information with that Organization's authorized administrators and coaches.

5.4 For safety and legal reasons. We may disclose information when we believe in good faith that it is necessary to:

5.5 Business transfers. If Leverage is involved in a merger, acquisition, financing, reorganization, or sale of assets, information may be transferred as part of that transaction. Any successor must honor this Policy's commitments for information collected under it, including the commitments about minors, unless the affected users (or their Parents) consent to a change.

5.6 With your consent. We share information in other ways only with your consent. For a Minor, that means a Parent's consent.

5.7 What we do not do. We do not sell personal information. We do not share personal information for targeted advertising. We do not give data brokers or advertising networks access to personal information.

6. Artificial Intelligence

We use artificial intelligence services, including from OpenAI and xAI, to power:

We also run our own video-analysis software, hosted on Modal, to detect game events, create clips, and suggest player tags. When you use these features:

7. Your Choices

8. How Long We Keep Information

We keep personal information only as long as we reasonably need it for the purposes described in this Policy. Then we securely delete it or de-identify it. Our retention schedule:

InformationHow long we keep it
Account informationWhile the account is active. Deleted within 30 days after the account is deleted
A Minor's Player profile informationWhile the profile is in use. Deleted when a Parent asks, when the profile is closed, or after 12 months with no activity on the profile, whichever comes first. We may notify the linked Parent before deleting for inactivity
Film, clips, and player tags30 days after upload, unless the film owner chooses a longer retention period. Deleted sooner if the owner, the Organization, or a verified Parent requests it. Temporary copies held by our video-analysis host are deleted within about 7 days, and its logs within 30 days
Livestream recordings and live commentsSame as film. Hidden or reported comments are kept as long as needed to review them
Messages and attachmentsUp to 24 months after they are sent, unless needed for an open safety investigation or legal matter
Contacts uploaded by OrganizationsWhile the Organization's account is active, or until the Organization deletes them. Unsubscribe records are kept so we can honor opt-outs
Waiver and e-signature recordsFor as long as the Organization requires them to document its program. Generally up to 7 years after the activity, or longer if needed while a claim could still be brought
Records of Parent consentWhile the Player profile exists, plus 3 years
Payment, installment, and payout records7 years, to meet tax and accounting requirements
Waitlist informationUp to 12 months, or until you ask us to delete it
Safety reports and enforcement recordsAs long as needed to protect users and meet legal duties, generally up to 7 years
Security and diagnostic logsUp to 12 months
BackupsOverwritten on a rolling basis, generally within 35 days

We may keep information longer when the law requires it, or to preserve evidence of a safety or legal violation. We may keep and use de-identified or aggregated information without these limits, and we will not try to re-identify it.

9. Children's Privacy

This section explains how we handle information about children under 13, consistent with the Children's Online Privacy Protection Act ("COPPA") and the FTC's COPPA Rule (16 C.F.R. Part 312). We apply the same protections to Player profiles of all Minors.

9.1 Contact. Game Leverage, Inc., 169 Madison Ave STE 69154, New York, NY 10016. Email: privacy@gameleverage.com. Leverage responds to all Parent inquiries about children's information in the Services.

9.2 Minors do not have accounts. Only adults (18 or older, or the age of majority where higher) can create or use accounts. We ask for age at sign-up and do not permit accounts for anyone under 18. If we learn that an account belongs to someone under 18, we will close it and delete related data as required by law. We do not knowingly collect personal information directly from anyone under 18. If we learn that we have, we will delete it promptly. Minors cannot send or receive messages, and Leverage does not provide messaging between adults and Minors.

9.3 Where children's information comes from. A child's information may be entered only by a Parent or an authorized Organization. Children must not submit information to Leverage themselves. A child's Player profile information comes from one of two sources:

9.4 What we collect and how we use it.

9.5 Who can see it. Player profiles are private by default. A profile becomes public only after a Parent consents through their own account, and we record that consent and its version. Film is private to its owner unless the owner shares it.

We disclose children's information only:

Any other disclosure to a third party, including any public or promotional use, requires the Parent's separate consent. We never disclose children's information for money, for advertising, or to train AI.

9.6 Parents' rights. At any time, a Parent can:

To use these rights, use your linked Parent account or email privacy@gameleverage.com. We will verify that you are the child's Parent or guardian before acting. We will pass along the request to the child's Organization, and Organizations must honor it.

9.7 Possible future features. We may in the future offer limited player profiles or views for minors. If we do, we will update this Policy and our Terms, and get any required parental consent (including verifiable parental consent under COPPA for children under 13), before launch.

9.8 Security and retention. We maintain a written information security program that protects children's information. It includes a designated coordinator, at least annual risk assessments, safeguards, testing and monitoring, and at least annual review. We keep children's information only as long as reasonably necessary, under the written retention schedule in Section 8, and never indefinitely.

9.9 Material changes. If we want to use or disclose children's information in a materially different way, we will notify Parents and get their consent first.

10. Teens (13 to 17)

Teens do not have accounts. They appear only as Player profiles managed by a Parent or Organization, with the same protections as in Section 9. Specifically:

11. Cookies, Global Privacy Control, and Do Not Track

11.1 Cookies. We use cookies and similar technologies that are:

We do not use advertising cookies, and we do not allow third-party advertising networks to collect information through the Services. You can block or delete cookies in your browser settings, but some features may not work without them.

11.2 Global Privacy Control. We treat a Global Privacy Control (GPC) signal from your browser as a valid request to opt out of the sale of personal information and of sharing for targeted advertising, as the laws of California, Connecticut, New Jersey, and other states require. We already do neither, so this is a safeguard. We apply the signal to the browser or device that sends it and, if you are signed in, to your account.

11.3 Do Not Track. There is no common industry standard for "Do Not Track" browser signals. Because we do not track users across third-party websites or apps for advertising, our practices are the same whether or not you send one.

12. Security

We use administrative, technical, and physical safeguards designed to protect personal information. They include:

We maintain a written information security program that is appropriate to the sensitivity of the information we hold, including children's information. It is designed to meet the requirements of the COPPA Rule and New York's SHIELD Act.

No system is completely secure, and we cannot guarantee absolute security. Please use a strong, unique password and keep your login confidential.

13. Data Breach Notification

If a security incident compromises your personal information, we will notify you, and the regulators and others the law requires, without unreasonable delay and within the time limits set by applicable law. New York, for example, requires notice within 30 days after a breach is discovered. Our notice will describe what happened, what information was involved, what we are doing, and what you can do.

14. Your Privacy Rights

14.1 Rights for all users. Wherever you live in the United States, you can ask us to:

Parents can exercise these rights for their minor children. We will not discriminate against you for exercising your rights.

14.2 How to make a request. Use your account settings or email privacy@gameleverage.com. You may also use an authorized agent where the law allows. We will verify your identity, and an agent's authority, before fulfilling access, correction, deletion, or portability requests. You do not have to create an account to make a request. We respond within 45 days. We may extend that by another 45 days when reasonably necessary, and we will tell you if we do.

14.3 Appeals. If we deny your request, you can appeal by replying to our decision or emailing privacy@gameleverage.com with the subject line "Privacy Appeal." We will respond in writing within 60 days. If we deny your appeal, you may contact your state Attorney General. Connecticut residents can do so through the Connecticut Attorney General's website at portal.ct.gov/ag.

14.4 California. If you live in California, the California Consumer Privacy Act, as amended, gives you the rights described in Section 14.1, plus the right to limit the use of sensitive personal information.

14.5 New York.

14.6 New Jersey. New Jersey residents have the rights in Section 14.1 under the New Jersey Data Privacy Act. We do not process data of consumers we know to be 13 to 16 for targeted advertising, sale, or profiling, with or without consent.

14.7 Connecticut. Connecticut residents have the rights in Section 14.1 under the Connecticut Data Privacy Act. They may also obtain a list of third parties to which a controller has sold personal data. We have sold none. Connecticut law also gives these rights:

14.8 Other states. Residents of other states with consumer privacy laws, including Colorado, Delaware, Indiana, Iowa, Kentucky, Maryland, Minnesota, Montana, Nebraska, New Hampshire, Oregon, Rhode Island, Tennessee, Texas, Utah, and Virginia, can exercise the rights in Section 14.1 as their state's law provides. We honor these rights for all U.S. users, whether or not a state law requires it.

14.9 Nevada. We do not sell covered information as defined by Nevada law.

15. Player Identification and Biometric Information

How tagging works. Our video-analysis software detects game events, creates clips, and suggests which rostered player appears in a clip, for example by using jersey numbers and roster data. A suggestion becomes a tag only after an authorized team member confirms it. A tag links the player's name, display name, jersey number, role, and team side to the footage, along with information about how the suggestion was made.

Our commitments.

Tag opt-out and removal by request. A player's Parent or guardian, or the player's Organization, can email privacy@gameleverage.com to ask us to (a) remove the player's existing identity tags and (b) not tag the player in future film. We will verify the request and act on it within 30 days. After that, tags for that player will not be confirmed, and existing tags will be removed from film and reports where technically feasible. Residual copies in backups are deleted on our normal backup cycle.

Before we use any feature that creates biometric identifiers or biometric information, as those terms are defined in laws such as the Illinois Biometric Information Privacy Act (740 ILCS 14), Texas Business and Commerce Code § 503.001, and Washington's biometric identifier law (RCW 19.375), we will:

  1. publish a written retention and destruction schedule; and
  2. get prior written consent, from a Parent or guardian for any minor.

16. Emails from Organizations

Organizations can send emails through Leverage to the contacts in their programs. The Organization is responsible for having the consent or other legal basis the law requires for each contact it uploads. Every such email includes an unsubscribe option, and we keep an unsubscribe list that we honor across Organizations' campaigns, as the CAN-SPAM Act requires. To stop receiving an Organization's emails, use the unsubscribe link or contact the Organization.

17. Users Outside the United States

The Services are intended for users in the United States, and we store and process information in the United States. If you use the Services from another country, your information will be transferred to and processed in the United States, where data protection laws may differ from those in your country. If we offer the Services to people in the European Economic Area, the United Kingdom, or Switzerland, we will provide the additional information and rights required by the GDPR and similar laws.

18. Changes to This Policy

We may update this Policy from time to time. We will post the updated version with a new "Last updated" date. If we make material changes, we will notify you by email or in the Services before they take effect. If a change affects how we collect, use, or disclose children's information, we will get new verifiable parental consent before applying it to children. We will not apply material changes to information we collected before the change without the consent the law requires.

19. Contact Us

Game Leverage, Inc. 169 Madison Ave STE 69154, New York, NY 10016

Email: privacy@gameleverage.com (privacy questions and requests, Parent requests, safety reports, and accessibility)

If a child is in immediate danger, call 911.

This Policy is available in accessible formats on request.

Document version: privacy-2026-11-02